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Diablo Immortal being a mobile-first game

"WASD was created solely as an manifestation of Diablo Immortal being a mobile-first game," Joe Grubb, Immortal's principal game designer tells us. "In mobile it's your direct control of D2R Items your character's the abilities and skills you have are available to you while you're moving. It's easier for that interaction."
 
"Direct control has this immersion element to it," Fergusson adds. "When you play with mouse-click which is actually there! It's like being a benign god floating around your avatar saying, 'go there, go there, do this do this, do this, do that. '"
 
Diablo Immortal will also feature gamepad support, which was first added in Diablo on console in Diablo 3. Fergusson stated that his first experience playing the game was what made him eager to add this function to Diablo 2: Resurrected, and now it's being made available on both the desktop and mobile versions of Diablo Immortal.
 
You can sign up to pre-register with Diablo Immortal at Blizzard's official website, or hold off until launch date of June 2 that is just around the corner.
 
Diablo 2 gets first major update in 11 years. Fixes several 20-year-old bugsBlizzard Entertainment has released an overhaul of the game Diablo 2: Resurrected on Thursday. It was a patch that brought about sweeping balance adjustments to and also fixed a number of bugs in the classic action RPG that features click-and-kill.
 
Patch 2.4 that is available to Diablo 2: Resurrected is the first major balance overhaul to the game in over 11 years and fixes some horrible bugs that players have encountered since the game first began in 2000.
 
Of note are two longstanding issues with Diablo 2 that would have completely wiped out your character's mana , making certain classes completely invulnerable or Buy D2R items PC dealing excessive damage -- particularly fire-enchanted creatures. From Blizzard's extensive patch notes
on August 17 at 01:46 AM

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