Starts at 50% at 1 complexity, and OSRS gold goes up to no reduction after 6. Prestige is the number of floors you did not repeat. Abandoned is the fourth floor of dung. Beginning at Frozen, it is 1-11. Abandoned 1, at 12-17, Furnished at 18-29, Abandoned 2 at 30-35. Occult from 36-47, and Warped after 48+.
It is your goal to reach floor 36 which gives you the highest xp per Dungeon (based off my experiences). The 1-29 mentioned above are the floors you do using complexity 1, and complexity 6 using 5 players in a large Dungeon on 5-man difficulty. Pay no mind to the difficulty after doing these floors as it is always recommended to pick 5.
Conclusion: As your non-void related bonus equipments reach their highest (for instance, Onyx or Berserker Rings (i), Completionist Cape, Chaotic Maul, Amulet of Fury) Void becomes more and more beneficial. However, if employing anything other than a godsword, then you're better off using Bandos and barrow gloves.
It is generally not necessary to attack with deflectors unless you do not have access to Dragon Defender or are extremely low-leveled or have a weak gear generally. There is no range void when you use any deflector and body: You'll sacrifice some accuracy , but in this scenario it is usually worth it. Range is already the most accurate attack style and the added damage can do wonders (I'm sure amJordan could testify in the context of our recent Armadyl meeting).
I'm not 100% sure on this , but I'm certain that mage void will produce similar results to melee. If you have void and max equipment, you'll be somewhere between the 80s and 90s in terms of magic attack bonuses. If you contrast this with Ahrims and other similar equipment, you'll see much more than a 30 percentage difference (favoring ahrims). There are many uses of void, but buy old school runescape gold they're just few and far between.
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