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Really is not that the games have become worse

I'd really have to read/research a lot more. I actually only know it did occur; the when; just how much it cost, etc., but I don't think I ever saw the why. I didn't think Vivendi Games was ever that hard up for WOW TBC Gold cash, but I guess something Activision had appeared enticing enough.
 
Both Vanilla and TBC classic are all outside, able to experience because it was. And. . . It totally seems like a different game compared to what I recall. And I would say that I like the classic versions a lot less than retail today. It is a lot slower and easier. It's more clunky. Rewards thing a whole lot less because the PvE experiences are balanced about somebody with performance issues and also a good deal worse sense and ability of the match.
 
Really is not that the games have become worse, it is the player mentality that have changed. Coupled with a slew of tools for knowledge and learning. Individuals wanting to take shortcuts rather than learning, leading them to feel as though it's a grind when they can not just jump into the rewards. People today consume content a great deal faster and use a lot of crutches to do it. They skip the majority of the exploring and trial and error components, which is what they remember most fondly from the previous games, in favor of optimisation and min/max from buy WOW Classic TBC Gold the return. A whole lot of optimization isn't even about doing things better, but eliminating things together. Which also leads to people complaining that they"feel forced" doing things as they are so used to having the ability to bypass it.
on July 16 at 10:31 PM

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