Following on from the previous point, bringing back performance-based ratings could create an interesting opportunity for youth teams. FC 25 Coins currently keeps its youth development system very simple, as managers assign scouts to countries of their choice and sign players to their youth team, which is little more than a menu where managers just sit and wait to see if their talented youngsters reach a high level or not.
Instead, it would be great if the series introduced playable youth teams. Not only would this give gamers the chance to get a feel for their prospects and whether they would be a good fit tactically, but it would also let them work on improving certain player ratings if the aforementioned performance-based progression feature came into effect. Even if it doesn't, however, it would still be great to try youth players before signing them to the first team.
Many people believe that communication is now one of the most important factors of modern management. Motivating players to work hard for the team and work as a unit is harder than ever for managers at top teams, as aspects like the amount of money that players are earning through sponsorships, social media criticism, and prying agents can all impact a player's performances and make it hard for the manager to get through to them.
Consequently, communication with players is more important for managers than ever, as they need to ensure that their players have their heads in the game and are willing to work tirelessly. The Football Managerseries has certainly taken note of this and expanded its communication options, as there are now even body language options available to managers to help them get their point across. It's unrealistic to expect FIFA to reach the player interaction levels of Football Manager by the series' next release, though it would be great if the game expanded on cheap EAFC 25 Coins limited and repetitive dialog options.
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