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Mmoexp Path of exile currency: Key Elemental Ailments

Elemental Ailment Builds in Path of Exile (PoE) focus on applying elemental status effects—such as Ignite, Shock, Freeze, and Chill—to Path of exile currency enemies, dealing significant damage over time or debilitating their combat effectiveness. These ailments scale with elemental damage rather than relying on critical strikes, making them ideal for non-crit playstyles. Here’s an overview of the key elements, builds, and items involved in elemental ailment builds in PoE.
 
Key Elemental Ailments
Ignite: A fire-based ailment that deals damage over time, based on a portion of the initial hit's fire damage.
Shock: A lightning-based ailment that increases damage taken by the shocked enemy (up to 50% increased damage taken).
Freeze: A cold-based ailment that freezes the enemy in place, preventing them from acting for a duration.
Chill: Another cold-based ailment that slows the enemy’s action speed, reducing both movement and attack/cast speed.
Core Mechanics of Elemental Ailment Builds
Elemental Scaling: The damage of these ailments scales with elemental damage increases (fire for Ignite, lightning for Shock, and cold for Freeze and Chill).
Ailment Duration: The effectiveness of ailments can be extended with skill points or items that increase ailment duration.
Elemental Proliferation: Some builds focus on spreading ailments to buy POE orbs nearby enemies, causing area-wide effects. This is particularly potent for Ignite and Shock builds.
Non-Crit Scaling: Since ailments are not dependent on critical strikes, builds typically avoid crit stats, focusing instead on increased elemental damage and ailment-related modifiers.
 
on September 27 at 02:03 AM

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